Modeled, Textured, Rigged and Animated FPS animations running in Unity all done by me.
This video shows a simple billowy smoke simulation from Houdini while I have been self-teaching myself the software.
This video shows a simple wet send simulation using Houdini while I have been self-teaching myself the software.
Say something interesting about your business here.
Melee Animation from MoCap that I cleaned up and added a few extra keyframed movements.
Idle Animation from MoCap that I cleaned up to stop as much jittering as possible. As well, made it a looping animation.
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